For centuries board games have been used for entertainment, propaganda, and education. Monopoly was based on the Landlord Game, which was designed by followers of Henry George to education people about Land Rent and the single tax. Coopoly is designed to teach the challenges of running a worker cooperative. Some Japanese sugoroku games present bildungsromans or cautionary tales.

Excellent guide to instructions for games:
https://docs.google.com/document/d/1gv1WqLwVWeagmJiWVuvOeXHbTA4MEpXGV2yV...

Work & Education, Past and Future Sugoroku Process Notes

1. Work and Education Sugoroku 1
a) Sugoroku – what is it? Show me. Someone draw a Sugoroku on the board, everyone else can suggest elements that are missing.
b) Images of Sugoroku from internet
Series of moments, some more important than others,
turning points,
chance/skill...
setbacks/advances/lose a turn
c) For each major accomplishment, make a list of skills or accomplishments
d) HW: draw your work and education Sugoroku, starting with birthplace, then High School, university, jobs. Send it to me as an attachment, with a cover letter.
e) See story of solutions?

2. Work and Education Sugoroku 2
a) Images of sugoroku from internet – remember?
b) Our sugoroku – what do you see? Types?
c) What do you like? What is interesting?
d) Series of moments, some more important than others, turning points, chance/skill...
e) For each major accomplishment, make a list of skills or accomplishments
f) HW 1: re-draw your work and education Sugoroku, starting with birthplace, then High School, university, jobs.

3. Work and Education Sugoroku 3 – Big Sugoroku
a) Lay out our revised Sugoroku – what do you see? Types?
b) What do you like? What is interesting?
c) From small groups and play.
d) Strengths/Weaknesses of game, write notes
e) MN collect, transcribe/summarize

4. Future Sugoroku 1
a) Form three groups and design Sugoroku games for the future, starting with your third year at Meiji and continuing to one or two years after your graduate.
b) explain and motivate:
work emails may be part of your future, so let's imagine that future and put emails in that context
different formats depend on situations, so we need to create a context
c) writing is a form of action we take, so we need to practice writing as action, even if it is just as a game
d) Must include these tasks:
write a job inquiry letter (email)
write a cover letter (email)
write a sales letter (email)
write a counter offer letter (email)
write a complaint letter (email)
write an apology letter (email)
write a collection letter (email)

5. Future Sugoroku 2
a) final prep
b) Form three groups and play
c) MN is referee
d) Must include these tasks:
write a job inquiry letter (email)
write a cover letter (email)
write a sales letter (email)
write a counter offer letter (email)
write a complaint letter (email)
write an apology letter (email)
write a collection letter (email)
e) idea is to play game and actually write the letters, addressed to the creators of the game with a cc to Matt
f) Strengths/Weaknesses of game, write notes
g) MN collect, transcribe/summarize