Great collaborative activity. Instead of the explicatory spin that Tom Wujec gives it, just ask participants the Jacotot questions: What did you see? What do you think of it? What can you make of it? There is a lot to see, so taking time with the first question (always a good idea) is especially important. I think it would pair well with Broken Squares, the Marshmallow game coming first.
I found this site while looking for a good write-up of the Marshmallow Challenge. I haven't had time to go through the games yet, but will. Seems like some of them could be useful -- like SWOT, which found its way into the Troublemaker's Handbook back in the day.
Standing in a circle, a group of five to ten people. The joker hands the first player an index card with a word on it (or an object or picture). Player 1 has to ask Player 2 a question based on that word. Player two answers, then does the same for Player 3, etc.
Idea for an activity: in trios, one player is the couch potato, the other two are actors in a TV show. The actors improvise a dialogue. At any time, the couch potato can say, "mute!" as if hitting the mute button on a remote control. When s/he does that, the players continue their dialogue without any sound.
The players have to pay attention so that when the couch potato turns off the mute, they have something to say.
In pairs, person one greets person two. Person two has trouble understanding everything that person one says and asks for clarification twice or three times. Example:
1: Hi Yolanda! How are you?
2: I'm sorry, what did you say?
1: I said, "How are you?"
2: I'm sorry I don't understand.
1: How are you feeling?
2: Oh, fine. Thank you. How are you?
1: I said I am fine.
2: I'm sorry, I don't understand...
Do for a short time, two minutes or so, then switch roles.
Based on the activity "Puro Cuento" in Técnicas Participativas Para la Educación Popular Vol. 1.
Joker gives pairs of participants 5 minutes to choose a short text -- about one-half to one page long. (The text needs to be available to all. A passage from a textbook, a handout prepared ahead of time, a webpage everyone can find on their phones...)
Joker calls on people.
Me --> You
Random distribution of playing cards, then go high to low, by suit...
One fun idea, use playing cards and have people with black suits (Spades, Clubs) tell the truth and people with Red suits tell a lie.
I learned this from a student at Meiji University.
One person sits in the middle of the room surrounded by the other participants. S/he asks the group to think of one thing -- for example, their favorite musician. On the count of three, everyone calls out their answer at the same time. The person in the middle, who can ask the group to repeat their answers if necessary (again, all at the same time), listens carefully and then names all the musicians s/her heard, checking who said it. If s/he correctly hears all the items, s/he can choose the next person to sit in the middle.
Adapted from Writing Into... http://re.rollingearth.org/?q=content/writing
Take a text and ask players to write questions they have about any word or sentence.
Then, ask them to rewrite the text to include the questions.
Discuss the questions.
Rewrite again, this time writing in the questions and answers.