Permutation Game

Learned this from students in my Critical Reading course. They used PPT to run the game.

Jokers take quotes from famous people (thematic quotes are best), scramble the words and write them on the board (or ppt). In teams, players compete to re-write the sentences, one word at a time, in correct order. There is a strict time limit of 2 minutes.

Reverse Google Translation Poetry Slam

Idea for an activity:

Take a text, in another language, that you love (poem, song, whatever).

Use Google translate to translate it to English.

If the result is sufficiently strange, copy it, reduce it, and perform it like a poem at a poetry slam.

If the result is too normal, try translating the translated version into a different language, then from that language into English, or into another language -- repeat until you have freed the words from the original text.

John Cage's Ten Rules

From the great Open Culture website. http://www.openculture.com/2014/04/10-rules-for-students-and-teachers-po...

These rules can be used in many ways:

  • As one big prompt for a writing activity;
  • As individual prompts for a writing activity;
  • As prompts for role plays or speeches;
  • As propositions to debate...

They are great to use for thinking about innovation, creativity, education, any kind of self-directed work.
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RULE ONE: Find a place you trust, and then try trusting it for a while.

Using FB in class

For a few years I have been using Facebook Groups in my university courses. One technique that has been especially useful is to have students post comments for homework, then, in the following class, read and respond to others' comments, using their smartphones. I also participate, provoking discussion and reflection. It becomes a kind of instant writing/reading process and the atmosphere is relaxed and fun.

If money did not exist

I learned this from Jon Ander Musatadi, a young cooperative entrepreneur from the LEINN program at Mondragon University in Euskadi.

The idea of this activity is to help participants focus on their "Why?" -- the dream or aspiration that drives them -- and give them support from their peers.

The Joker asks participants to write on a piece of paper the answer to this question:

  • If money did not exist, what would you be doing right now?

Sugoroku Board Game

For centuries board games have been used for entertainment, propaganda, and education. Monopoly was based on the Landlord Game, which was designed by followers of Henry George to education people about Land Rent and the single tax. Coopoly is designed to teach the challenges of running a worker cooperative. Some Japanese sugoroku games present bildungsromans or cautionary tales.

Excellent guide to instructions for games:
https://docs.google.com/document/d/1gv1WqLwVWeagmJiWVuvOeXHbTA4MEpXGV2yV...

Work & Education, Past and Future Sugoroku Process Notes

Liar's lecture

Based on the activity "Puro Cuento" in Técnicas Participativas Para la Educación Popular Vol. 1.

Joker gives pairs of participants 5 minutes to choose a short text -- about one-half to one page long. (The text needs to be available to all. A passage from a textbook, a handout prepared ahead of time, a webpage everyone can find on their phones...)

Cut Text

Take a copy of a text.

Joker asks people in a group (or individually) to cut out paragraphs, sentences, clauses, words, until only the most essential content is left.

At each step the person cutting has to justify her/his choice to the others in the group. If they are not convinced, the cutter has to choose something else to cut.

Or, take a text, cut it up by paragraphs, shuffle them and ask groups to re-order them. (It may be possible to find an order that is different from the original, but still valid.)

Fierce Urgencies of Now (Campos de Fuerza)

In this activity from Técnicas Participativas para la Educación Popular participants form a collective understanding of the most urgent problems they face today and the main strengths or positive factors on which they can draw. The goal is to get the group to form a common understanding of their strategic position at a given point in time. This can be helpful for groups of people involved in different projects, or working in different parts of a project.

The Flow:

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