For items relating to popular education for union democracy, including blog entries, etc.

Worst is best

I learned this from my friend Jon Ander Musatadi, a young cooperative entrepreneur from Euskadi.

The Joker asks participants to think about the biggest problem they face in their work and write it on a piece of paper.

Then, in groups, the participants come up with two solutions: the best solution and the worst. The worst solution is like a nightmare scenario.

Loud and Proud - variations

The game Loud & Proud is designed to played as a rapid-fire competitive matching game.

It can also be played:

  • As prompts or seeds for making speeches or sermons. One card: if you draw "Organic food is...", you have to improvise a speech on organic food (for or against, or other). Two cards (matching symbols): if you draw "Corporation" and "A Democracy" you have to improvise a speech that relates the two concepts.

Buffalo - variations

Which would you rather...?

Play the game "Which would you rather be?" (have, do, see, eat...)

Do it first for fun, making the questions challenging, surreal, random, etc.

Then do it thematically: which would you rather be: a boss or a worker? A capitalist or a cooperativist? The questions should be real, not rhetorical or testing people's adherence to a political line.

The boss of your brain

In pairs, one person is the Engineer the other is the Robot. The engineer gives the robot instructions. The robot does exactly what z is instructed to do, if possible in the spirit of "yes, and...". It is okay for the robot to fail to perform an action -- that requires the engineer to adapt the instruction. This will be most interesting if the instructions are creative: write a poem, pretend to eat ice cream, explain the meaning of life...


Sound shiritori

Sound shiritori, joker is judge of sound match, uses silent way to help people find the right sound.

Play --> Ace (or eight...)

No words ending in -ing.

Can combine with sound color chart that shows letter combinations per sound, but point is more to get people to stop thinking visually (letters) and think aurally instead.

Sugoroku Board Game

For centuries board games have been used for entertainment, propaganda, and education. Monopoly was based on the Landlord Game, which was designed by followers of Henry George to education people about Land Rent and the single tax. Coopoly is designed to teach the challenges of running a worker cooperative. Some Japanese sugoroku games present bildungsromans or cautionary tales.

Excellent guide to instructions for games:

Work & Education, Past and Future Sugoroku Process Notes

Circle of questions and answers

Standing in a circle, a group of five to ten people. The joker hands the first player an index card with a word on it (or an object or picture). Player 1 has to ask Player 2 a question based on that word. Player two answers, then does the same for Player 3, etc.